Nothing displays more focussed attention than a child playing a video game – absorbed in the sounds and intent only on achieving the target.
My daughter related an incident during a recent visit. At Christmas she gave her young niece a board game. It was called Rush Hour – a number of small cars are placed on the board in various, progressively difficult, formations as if in a parking lot. The aim is to get one certain car out of the parking lot without removing any other cars, the only movement allowed being forward or backward. The child didn’t know what to do with it … until her Uncle showed it to her in electronic form on his phone, which she took and with thumbs flying, proceeded to work it out.
Is it possible the child couldn’t relate to the three-dimensional objects? That would be Continue reading “The new babsitters”